Two ways to aim
Silent mode leaves your crosshair alone and sends the bullet to the enemy. Visual mode turns your view onto the target while you hold fire.
Point roughly at an enemy and fire: the bullet finds the head or chest on its own.


Aim Assist is a Counter-Strike 2 mod by xplay.gg that gives you an aimbot, silent or visual. In silent mode your crosshair stays where you put it, and every bullet flies to the enemy inside your aim cone. In visual mode your view turns onto the target while you hold fire. It locks onto the head or the chest, recoil and spread are off, and the lobby owner decides who gets it.
The lobby owner changes these in the lobby's Mods tab before the match.
Silent mode leaves your crosshair alone and sends the bullet to the enemy. Visual mode turns your view onto the target while you hold fire.
With head aim every duel is a one-tap won by whoever fires first. Chest aim is softer: a hit is not always a kill.
Autowall locks onto a player behind cover only if enough of your gun's damage gets through. Ignore-walls mode locks on anyway.
Give the assist to everyone, one side, a lobby team, one random player each round or players you pick. The rest shoot as usual.
Sign in with Steam if you haven't yet. It takes a few seconds and happens only once.
xplay.gg creates a personal lobby with Aim Assist already enabled and picks the region with your lowest ping. Already in your own lobby? The mod is turned on there.
Send friends the lobby link, press “Start match” and connect from CS2. Nothing to install: the mod runs on our server.

Fire, then fly with the bullet and steer it with your mouse.

The map goes pitch black and every player gets a flashlight on F.

Hold jump in the air to fly, then land to refuel.

Every enemy is on your radar all the time, spotted or not.

A chicken carries the planted bomb around the site: catch it to defuse.

Left click to throw your knife. A few throws per life, or unlimited.

Plant laser tripmines on walls with E: the beam burns whoever crosses it.

Grenades stick to whatever they hit first. An HE on a player hits harder.

A random spot after freeze time, a teleport on every hit, swaps with enemies.

Hide and seek on any map: hiders become props, hunters bring a shotgun.

Kills and hits heal you; a teamkill costs health or your life.

Grenades decide everything: blasts and fire kill on touch, molotovs can burn far longer.

One lethal bullet and a knife: miss, and you go knife hunting.

CTs and Ts swap spawns while the bombsites stay put: every route runs backwards.

Bullets fly instead of hitting instantly: lead your shots and dodge incoming fire.

Hiders shrink and scatter; hunters must spot them before the round runs out.
No. Aim Assist runs on the xplay.gg game server. You only need CS2 and a Steam account: connect to the match and the mod is already working.
Two players are enough: with head aim a 1v1 is decided by who fires first. In a 5v5, give the assist to one side or to one random player each round.
Yes. The lobby owner can change the aim mode, smoothing, hitbox, FOV, how the aim treats walls, the round reminder and who gets the assist in the lobby's Mods tab.
Yes. Turn on more mods in the lobby's Mods tab. If two mods can't run together, the lobby tells you before the match starts.
No. Personal matches on xplay.gg are separate from Valve matchmaking and don't change your Premier or Competitive rank.
One click: the lobby opens with the mod on. Invite friends and start the match.