Two ways to heal
Heal for every kill, drink back part of every hit's damage, or both. Win a duel and walk into the next one healed.
A kill heals you, a hit drinks back part of its damage, and your health can climb above 100.


Vampire is a Counter-Strike 2 mod by xplay.gg that heals you for kills and for the damage you deal. Depending on the lobby's choice, you get a fixed amount for every kill, a share of every hit's damage, or both. The health cap can go up to 500 HP, so a player on a streak carries more health than usual. Killing a teammate costs health, or the teamkiller's own life.
The lobby owner changes these in the lobby's Mods tab before the match.
Heal for every kill, drink back part of every hit's damage, or both. Win a duel and walk into the next one healed.
The health cap can go up to 500, so a player on a streak can carry more health than CS2 normally allows.
Turn on overheal decay and health above 100 slowly drains back down, so the extra health does not last forever.
Killing a teammate takes health away. Set the penalty to 0 and the teamkiller dies instead.
Sign in with Steam if you haven't yet. It takes a few seconds and happens only once.
xplay.gg creates a personal lobby with Vampire already enabled and picks the region with your lowest ping. Already in your own lobby? The mod is turned on there.
Send friends the lobby link, press “Start match” and connect from CS2. Nothing to install: the mod runs on our server.

Fire, then fly with the bullet and steer it with your mouse.

Silent aim: your crosshair stays put, but every bullet flies to the enemy.

The map goes pitch black and every player gets a flashlight on F.

Hold jump in the air to fly, then land to refuel.

Every enemy is on your radar all the time, spotted or not.

A chicken carries the planted bomb around the site: catch it to defuse.

Left click to throw your knife. A few throws per life, or unlimited.

Plant laser tripmines on walls with E: the beam burns whoever crosses it.

Grenades stick to whatever they hit first. An HE on a player hits harder.

A random spot after freeze time, a teleport on every hit, swaps with enemies.

Hide and seek on any map: hiders become props, hunters bring a shotgun.

Grenades decide everything: blasts and fire kill on touch, molotovs can burn far longer.

One lethal bullet and a knife: miss, and you go knife hunting.

CTs and Ts swap spawns while the bombsites stay put: every route runs backwards.

Bullets fly instead of hitting instantly: lead your shots and dodge incoming fire.

Hiders shrink and scatter; hunters must spot them before the round runs out.
No. Vampire runs on the xplay.gg game server. You only need CS2 and a Steam account: connect to the match and the mod is already working.
It suits any lobby from 1v1 to 5v5. The more players, the more kills to heal from, and the higher a player on a streak can climb above 100 HP.
Yes. The lobby owner can change the healing mode, heal per kill, headshot bonus, drained damage, health cap, overheal decay, teamkill penalty, armour restore and who heals this way in the lobby's Mods tab.
Yes. Turn on more mods in the lobby's Mods tab. If two mods can't run together, the lobby tells you before the match starts.
No. Personal matches on xplay.gg are separate from Valve matchmaking and don't change your Premier or Competitive rank.
One click: the lobby opens with the mod on. Invite friends and start the match.